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Crackdown (Xbox 360)From Microsoft

Product Details Brand: Microsoft Released on: 2007-02-20 Rating: Suitable for 15 years and over ESRB Rating: Mature Platform: Xbox 360 Number of items: 1 Editorial Reviews Manufacturer's Description Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground.
 
Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay--a genre first--and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets. Features: Brilliant experience from a legendary game designer. From Dave Jones, the creative mastermind behind Grand Theft Auto and Lemmings, comes Crackdown an explosive masterpiece set to define open-world, free-form next-generation gaming. True next-generation visuals. Harnessing the power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale, monstrous in scope and meticulous in detail. The unique presentation style employs a highly stylized rendering technique that turns the game into a living graphical novel. Cooperative gameplay for double the mayhem. From the game's initial concept to final design, Real Time Worlds focused on delivering dynamic, engaging cooperative gameplay for double the carnage, action and intensity. 3-D free-form gameplay. For the first time ever, an urban playground has been created to encourage players to explore and exploit the full width, depth and height of a city. Players wage war on the crime syndicates by taking part in high-octane chases on foot and on wheels while using any appropriate route along, around, across, over, under or through the environment. Freedom abounds because it is up to the player to determine how best to complete the nonlinear objectives in a myriad of wild and creative ways. Over-the-top action. All strategies and tactics are acceptable, provided players reclaim the streets by unleashing the awesome abilities inside each agent. As players develop and hone their gameplay skills, their agent's genetic tendencies will increase, allowing players to realize their agent's full potential. Players will be able to run at dazzling speeds, take death-defying leaps, handle the most incredible weapons, perform impossible vehicular maneuvers, move massive objects and deliver bone-crushing blows. Music as environment. More than 100 licensed tracks, spanning a wide range of styles and genres, give audio identities to characters and locations in Crackdown. The music coupled with a next-generation use of 5.1 surround sound will let gamers know just from the music and sound effects they hear which crime syndicate is headed their way. The environment as a weapon. Is a character low on ammo? No problem. Thanks to an amazing amount of props and a deep physics system, players can use whatever they can get their hands on as weapons trash cans, vehicles, even people to clean the streets of crime. In Crackdown the effects of the players' actions stay in place much longer than in other open-environment titles, giving gamers a far greater range of options when setting the scene for mass destruction. If players gather vehicles to create a barricade, they will be there when the they return with more. Gamers can create an arrangement of explosives and come back later to set the explosion. Crackdown remembers, and reacts, to the players' actions within the game world. Customer Reviews Crapdown? Hell no! What can i say for this game? That it constantly surprises me at every turn? the graphics and sound are second to none? Whatever you think, these statements are true. Though Crackdown has no paticular story, it makes up for that with intense action and non-stop thrills. The array of guns were unparalled by none. One minute you are eating a Subway sandwich in the park, and the next you are waging terrible war with bloodthirsty criminals! To put it simply, Crackdown is simply astonishing. The freeform jumping and chasing sequences are bound to exhilerate even the most boring of people. If you are hesitating to buy this game, i order you not to, or you will never find the apparent "perfect game" I like it, but it's not quite as good as I thought it would be As my title says, I did enjoy this game but am kinda disappointed by it. After hearing about the great reviews it got & a ex gf of mine saying it was really good I decided to buy it. So let's move onto reviweing the different elements of the game. Graphically, it's a nice game with graphic novel (aka cell shaded) graphics & I like the designs for the agency pistol & assault rifle & it makes a nice change since I'm more use to Bioshock, Lost Planet, Gears Of War etc in those terms. Gameplay wise, it is a lot like other sandbox genre games in terms of shooting but there is the ability of being able to leap great distances like The Incredible Hulk which is quite easy to get to grips with, only negative point is that being able to leap 30 feet across the city in a single bound makes simple jumps quite tricky sometimes & sometimes guns would lock onto vehicles or dead bodies which doesn't help much. The presentation is nice, the boxart is quite ok to look at & the manual is as another review mentions done like a hand manual which I always quite like as it makes you feel more part of the game, but this game has a big problem with involvement which I'll get onto shortly. Storyline, is well, about 0.01% existent. It is as simple as kill bad guys to make city safe, your agent has no story or past except that he's there to crush gang members with guns, his foot & the odd car or so if you feel like it. So unfortunately having an instruction manual that reads like you are the agent rather than a gamer is a bit pointless in a game that doesn't really involve you in a story. Lifespan is short, shorter than I expected it to be. I recieved it yesterday & completed it today & I wasn't even that good at it sometimes & spent a lot of time messing about. It didn't help that I managed to take down one of the last generals in a space of a few minutes & killed very few guards & just knocked him over with a kick & stomped on him till he was dead like most the other ones. I would have also liked to have seen more than 3 agency weapons, I would have liked an agency sniper rifle & rocket launcher at least. Having completed it, I've realised how much I've missed games like The Darkness, Bioshock, Gears Of War & even Halo 3. Sure, I'll play this again from time to time but it won't be something I'll be really playing like I would other games. So in a nutshell, not a bad game it just is a bit disappointing & not quite as good as a filler I thought it would be, it's gonna be a while before I fire it up again. Fun while it lasts... it doesn't last long This is an entertaining enough game but lacks any real depth. Once the 21 bosses have been wiped out, an achievement that should have been more challenging, there is little reason to return to the game. The final 'twist' is poor too and makes little sense. A good bargain bin title.

 

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